People

Director

Stephen G. Ware, Ph.D.

Dr. Ware oversees the Narrative Intelligence Lab and its projects. He earned his B.S. in Computer Science and Philosophy from Loyola University New Orleans and his M.S. and Ph.D. in Computer Science from North Carolina State University. His interests include computational models of narrative, automated planning, computational cognitive science, and narrative theory.

Stephen G. Ware's Publications

Stephen G. Ware's Website

Current Members

Rachelyn Farrell

Rachel earned her B.S. in Computer Science from the University of Mississippi and is currently pursuing a Ph.D. in Engineering and Applied Sciences in the Computer Science Department. Her interests include artificial intelligence and interactive narrative systems. She is currently studying how people reason hypothetically while experiencing a story.

Rachelyn Farrell's Publications

Edward Garcia

Edward earned his B.S. in Computer Science from the University of New Orleans and is currently pursuing an M.S. in Computer Science. His interests include game development and artificial intelligence. He is currently working on an interactive training simulation.

Alex Shirvani

Alex earned his M.S. in Computer Engineering from the University of Isfahan, Isfahan, Iran. His interests include artificial intelligece, affective computing, and procedural content generation. He is currently working on a sandbox virtual environment for intelligent drama management.

Alex Shirvani's Publications

Past Members

Dharmesh Rajendra Desai

Dharmesh earned his M.S. in Computer Science in 2017. His thesis explored how virtual reality technology can improve the experience of presence in intelligent interactive training simulations such as a police use-of-force training program.

Active: Spring 2016 to Spring 2017 as a graduate student

Dharmesh Rajendra Desai's Publications

Nicholas Martin

Nicholas worked on developing a simple mobile game for data-driven assessment of mathematical reasoning in middle school children.

Active: Spring 2017 as an undergraduate student

Nishan Rayamajhee

Nishan worked on developing a simple mobile game for data-driven assessment of mathematical reasoning in middle school children.

Active: Spring 2017 as an undergraduate student

Oluwatosin King

Tosin worked on intelligent assessment of gameplay data for education.

Active: Fall 2016 to Spring 2017 as a graduate student

Scott Robertson

Scott worked on a human subjects trial for evaluating how people reason hypothetically when reading a narrative.

Active: Spring 2016 as an undergraduate student

Scott Robertson's Publications

Abhishek Sapkota

Abhishek participating in the UNO College of Sciences Undergraduate Research Program. He worked on developing simple games for assessment of middle school education.

Active: Spring 2016 as an undergraduate student

Pujan Pokhrel

Pujan participated in the UNO College of Sciences Undergraduate Research Program. He worked on developing simple games for assessment of middle school education.

Active: Spring 2016 as an undergraduate student

Ashim Sitoula

Ashim participated in the UNO College of Sciences Undergraduate Research Program. He worked on developing simple games for assessment of middle school education.

Active: Spring 2016 as an undergraduate student

Rodrigo Rodrigues do Carmo

Rodrigo, a member of the Brazil Scientific Mobility Program, worked on intelligent game-based assessment tools for middle school children, including Reading Rocket and the web data collection framework.

Active: Spring 2015 to Summer 2015 as an undergraduate student

Maurice Robert III

Maurice worked on a web-based data collection and user management framework for intelligent game-based assessment tools, including Reading Rocket and Reading Raid.

Active: Summer 2015 as an undergraduate student

Gabriel Miranda Pedrosa

Gabriel, a member of the Brazil Scientific Mobility Program, worked on Reading Raid, an intelligent game-based assessment tool for middle school children.

Active: Summer 2015 as an undergraduate student

Thiago Vieira De Alcantara Silva

Thiago, a member of the Brazil Scientific Mobility Program, worked on Reading Raid, an intelligent game-based assessment tool for middle school children.

Active: Summer 2015 as an undergraduate student

Gabriel Queiroz

Gabriel, a member of the Brazil Scientific Mobility Program, worked on Reading Rocket, an intelligent game-based assessment tool for middle school children.

Active: Spring 2015 as an undergraduate student

Chris Toups

Chris added feature to The Best Laid Plans to improve gameplay and make it more interactive.

Active: Spring 2015 as an undergraduate student

Chris Kives

Chris worked on measuring the salience of events in plan-based intelligent storytelling.

Active: Fall 2014 to Spring 2015 as a graduate student

Kyle Whittington

Kyle worked on developing a mobile app for the popular card game Cards Against Humanity.

Active: Fall 2014 to Spring 2015 as a graduate student